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Basic JavaScript

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JS Syntax

JS Syntax JS Statements JS Comments JS Variables JS Let JS Const JS Types

JS Operators

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Object Path Object Intro Object Properties Object Methods Object this Object Display Object Constructors

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JS Dates

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JS Arrays

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JS Sets

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JS Iterations

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JS Math

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JS RexExp

JS RegExp JS RegExp Flags JS RegExp Classes JS RegExp Metachars JS RegExp Assertions JS RegExp Quantifiers JS RegExp Patterns JS RegExp Objects JS RegExp Methods

JS Data Types

JS Destructuring JS Data Types JS Primitive Data JS Object Types JS typeof JS toString JS Type Conversion

JS Errors

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JS Advanced

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JavaScript Statements

Statement Identifiers

JavaScript statements start with a statement identifier to identify the action to be performed.

Statement identifiers are reserved words (cannot be used as variable names or any other things).

Complete Statements Reference

Revised July 2025

Statement Description
{ } Creates an block of statements
async function Creates an AsyncFunction object
async function* Creates an AsyncGeneratorFunction object
await using Declares local variables that are asynchronously disposed
break Exits a switch or a loop
class Declares a class
const Declares a variable with a constant value
continue Breaks one iteration (in the loop) if a specified condition occurs, and continues with the next iteration in the loop
debugger Stops the execution of JavaScript, and calls (if available) the debugging function
do...while Executes a block of statements and repeats the block while a condition is true
for Loops through a block of code a number of times
for...in Loops through the properties of an object
for...of Loops through the values of an iterable object
for await...of Loops over async iterable objects
function Declares a function
function* Creates a GeneratorFunction object
if...else...else if Marks a block of statements to be executed depending on a condition
import Defines a read-only import of a module
import attributes Defines how a module should be loaded
let Declares a variable
return Stops the execution of a function (and returns a value)
switch Marks a block of statements to be executed depending on different cases
throw Throws (generates) an error
try...catch...finally Marks the block of statements to be executed when an error occurs in a try block, and implements error handling
using Declares local variables that are synchronously disposed
var Declares a variable
while Marks a block of statements to be executed while a condition is true


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